![]() ![]() Then while my fleet launches the marines I check if any turrets or engines were repaired and make sure to keep them destroyed while I also shoot down shields and hull to the required amount. second one set to high or moderate, so 80% or 50% hull). Then I scan the destroyer again (no clue why but otherwise it doesnt show the number of defendants during boarding) and set my boarding commands (first setting: very low, I have all turrets destroyed already anyway. Then I destroy all turrets and at last I destroy the engines. Then boarding the biggest ships becomes easy.įirst I scan to reveal the faction of the pirate destroyers. ![]() It helps if there is a huge battle going on but your victim isnt focused. Even battleships (from VRO) and carriers. I prefer my rattlesnake to do the job and have boarded any kind of ships with that. Marines level doesnt really matter because most of the ships have only a few defenders anyways (up to 70) and even if they have a crew only a smaller portion are actually marines.Īlways use your tankiest ship and you will be fine. Works pretty well even tho you have to reload sometimes if your boarding capsules get shot down ocassionally.Īlso turning off the turrets as well because they will shred down the ship for no reason. Then either stay right there if you are getting little dmg and its somewhat a blind spot or just boost away. Hehe I just block the ship up on the front so it cant get away and then just launch all my marines at the highest settings (100% shields/hull 100%/all turrets up) and wait until they reach the ship. ![]()
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